So here we are approaching the end of 2011 and what an exciting year it's turned out to be, three addons released for RailWorks Train Simulator and you all seem pretty pleased with our offerings so far.
The first point of order is to wish all our present and future customers a happy and prosperous new year and to thank you for your custom and support in 2011 and invite you to continue on this ride through 2012.
ZCA Sea Urchins
Having waited for the point when we were happy with them these have ended up with a slightly less than conventional release date. If you hadn't already realised, the ZCA Sea Urchins are now available to purchase here.
The Sea Urchins have been a bit of an odd project for us, falling outside of our usual area of interest but it just felt like the right thing to do, having spent so long with the VDAs, that we saw the story for a large number of them through to the end.
We've had some really positive feedback so far and extend hearty thanks to all those that have purchased so far.
North Staffs Minerals
Having been taken back to scorched earth back in October after the release of Train Simulator 2012, track laying and terraforming has progressed well and the mainline and branch all the way to Caldon are now in place, along the track for a number of the wayside collieries, industries and yards. The only long length of track now to be laid is the branch to Oakamoor from Leek Brook Junction, which can then be followed by signalling and scenery placement.
One really exciting development has been the addition of a professional 3D artist to the route building team as asset creator for the route. It's safe to say that his existing portfolio is stunning and you should be delighted with the images that start to filter out during the new year.
Ages of the Train
The first of the scenarios is ready for it's first round of testing with good progress being made on a number of the others including a demo scenario to show case the scenarios prior to release.
The Night Capitals
Progress has generally been on hold as we've finished off the final testing and tweaks to the Sea Urchins ready for release. The progress on the GUV continues with the bogies having final detail added when time permits.
Give that we never really had the time to produce a newsletter to the quality we wanted the publication has been shelved and we've transformed the newsletter into a straight mailing list to send notification via email to folks who would like a heads up about announcements and releases.
If you haven't already added your email address please do so by using the link at the bottom of the majority of pages on the main website.
Happy Talk and Share
There are a number of ways that you can socially get in touch and keep an eye on the day to day development of products. We really do want to know what you think and want.
Forum: At the top of the page you should see a link for the forum, feel free to give it a click and register.
The forum is a real experiment at the moment and a way we're trying out to try and have a bit more interaction with our over 35s as you don't seem to be using the social media like Facebook and Twitter so much as the young uns!
It's going to be up to you how the forum grows and develops (if it does at all) and we want you to tell us what you'd like to see and how you want to use it. This is the reason why when you take a look you'll see it's quite empty and boring, it's because you haven't registered, made a suggestion or started a post!
Google+: It's the new social networking attempt from Google and we've decided to give it a try. If you've already got a Google+ account you can find us by searching for Fastline Simulation or go to our profile by clicking here.
We like the layout and control it gives and really want to give it a try, it could just do with a few more people in there to keep the cobwebs at bay!
Facebook, Twitter and the Blog
Don't forget you can find links to these at the bottom of the page too.